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1. Skills have no effect - in Rookie Training Grounds [original thread]
15% reload speed may not be highly noticeable, and proficiency only applies to shields (taking your 110% to shields and multiplying it by 1.15 for a final number of 126.5%). Ammo should be noticeable though.
- by MINA Longstrike - at 2015.08.12 06:11:00
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2. Academy is Flawed - in Rookie Training Grounds [original thread]
The cap used to be as low as 1200 wp.
- by MINA Longstrike - at 2015.08.11 04:42:00
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3. When is it ok to die lots of times? - in Rookie Training Grounds [original thread]
Its really situational, sometimes in FW i'll die a lot because I end up tying up at least three or four people fighting me. If I can make enemies overcommit to fighting me, they can end up undermanned in other areas.
- by MINA Longstrike - at 2015.07.13 03:04:00
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4. What Is A Good Snipers fit - in Rookie Training Grounds [original thread]
I added a little bit more information for you, as I was being a little ranty.
- by MINA Longstrike - at 2015.07.12 23:54:00
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5. What Is A Good Snipers fit - in Rookie Training Grounds [original thread]
Well. I would honestly recommend avoiding treating sniping as a "career" as it's a pretty unhealthy role in dust, often placing people far back from objectives, not hacking anything and taking potshots at the rare enemy that wanders into sight of ...
- by MINA Longstrike - at 2015.07.12 23:43:00
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6. Sniper Question - in Rookie Training Grounds [original thread]
Snipers when not zoomed in have a potential dispersion area roughly 80% of the screen size.
- by MINA Longstrike - at 2015.06.25 22:37:00
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7. Triage Ward (or all your Logi needs) - in Rookie Training Grounds [original thread]
Nepotism.
- by Mina Longstrike - at 2015.06.20 07:36:00
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8. Gun logi/ Tanking tips - in Rookie Training Grounds [original thread]
Gunnlogi's are in a not-very good state right now, simply because madrugars are easier to fit, have more utility and never stop repping. The fit I recommend however though is 2 basic hardeners (they have the same stats as proto hardeners but less...
- by MINA Longstrike - at 2015.06.19 16:28:00
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9. returning player thoughts - in Rookie Training Grounds [original thread]
amarr citizen11636 wrote: 1)SoGǪ you seem a little upset that my opinion of this game is different to yours? Probably most people who feel like I do simply quit and never even think about Dust again, and IGÇÖm certain most of them wouldnGÇÖt t...
- by MINA Longstrike - at 2015.06.13 16:28:00
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10. returning player thoughts - in Rookie Training Grounds [original thread]
So... it took you a little bit to get into a match? so what? You played /a singular/ match and quit after not performing well (because you weren't proficient enough to even really have a chance) and failed to even give it a few days to build any p...
- by MINA Longstrike - at 2015.06.12 14:24:00
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11. returning player thoughts - in Rookie Training Grounds [original thread]
While the new player experience is still rather rough, I do have to ask how do you think you'll get better at something if you never try? You'll only ever get better at dust by playing (and reaching out to established communities). Waiting anothe...
- by MINA Longstrike - at 2015.06.11 13:59:00
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12. Sentinel Shotgunneer - in Rookie Training Grounds [original thread]
The shotguns range is too short and the sentinel is too slow, a HMG is like a longer range, higher damage shotgun (particularly the burst variants which hit >1000 dps)
- by MINA Longstrike - at 2015.06.06 19:03:00
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13. Tank advice - in Rookie Training Grounds [original thread]
Deadly Goliath wrote: MINA Longstrike wrote: Militia tanks vs proto tanks are an EXTREME uphill battle, simply due to the extra fitting afforded to proto and how much better all of their modules are. Currently armor tanks are king, with a lo...
- by MINA Longstrike - at 2015.05.28 22:18:00
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14. Learning Coalition (Attention New Players, & Experienced Mentors... - in Rookie Training Grounds [original thread]
Is there a signup sheet for mentoring?
- by MINA Longstrike - at 2015.05.16 02:09:00
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15. Raider Daily Mission Question - in Rookie Training Grounds [original thread]
Thokk Nightshade wrote: So, Not a newberry by any means, but I figured this would be the place to ask. Does traveling in a vehicle count as distance traveled for the "Raider" missions stating travel "x" meters in battle? Vehicle movement do...
- by MINA Longstrike - at 2015.05.16 02:07:00
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16. Good assualt? - in Rookie Training Grounds [original thread]
What weapons have you skilled into? and what style of tanking do you prefer?
- by MINA Longstrike - at 2015.05.16 02:07:00
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17. Gallente logistics assistance - in Rookie Training Grounds [original thread]
A triage repair tool is very, very nice on gallogi's. I honestly prefer to use the 8 second, 90 degree 200m scanner on my alt, but I could see a case for the regular proto scanner, or duvolle quantum. Highs: 2x CPLX precision 1x flex slot (Either...
- by MINA Longstrike - at 2015.05.13 15:50:00
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18. Militia HMG - in Rookie Training Grounds [original thread]
All weapon fitting / proficiency skills apply to *all* variants of that weapon. That said. Use a basic HMG, they don't build up heat like the MLT does.
- by MINA Longstrike - at 2015.04.30 14:19:00
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19. Questions about turrets - in Rookie Training Grounds [original thread]
Colorblind mode is something I'd really like to see. Knew a person who couldn't distinguish between enemies and squadmates.
- by MINA Longstrike - at 2015.04.29 12:31:00
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20. Tank advice - in Rookie Training Grounds [original thread]
Beldair Brightowl wrote: New tank advice question: I seem to survive and do better in an "artillery tank" (sniper tank), what fittings and which militia tank should I use for that role? In general the armor tanks are better than shields righ...
- by MINA Longstrike - at 2015.04.28 04:14:00
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